Showing posts with label free music. Show all posts
Showing posts with label free music. Show all posts

Friday, January 11, 2013

A Time Travel Experiment (Week 1)

Welcome to the time travel experiment.  First, a few ground rules: I am sharing my personal projects that have never been released.  They've never been released for a reason: they have no purpose nor is the quality "professional".  I am revealing my processes about how things were made and what I used, and there will be a lot of sample libraries and other people's work's cited.  However, I cannot possibly cite every little thing so if I can't find or forget to mention where I got a particular resource from I'm sorry; and I am in no way trying to take credit for their work

Please keep in mind this is an opportunity to share my personal growth.  I'd like to share that with people, so don't just listen to the tracks being posted without reading the context.  I do however welcome all comments, criticism, etc.  You can flame all you like, it's not going to change the fact that what happened, happened.  It exists, for better or worse, so at least keep your comments purposeful!
 

Without getting too nostalgic, I think I'll start back as early as my saved projects go.  The year is 2001, and having barely started playing the guitar for a year I was extremely interested in starting to record sounds.  Armed with a computer, windows, and a Creative Sound-blaster audio card I set about with a pirated version of Acid Pro 2.0 (then owned by Sonic Foundry).  The genius software was centered around looping which to me was "the bees knees". Especially for a kid in high-school with no prior or formal background in the industry.

My Acidplanet profile is still up, and the earliest project posts date back to 2001.  I was fresh on my audio journey and a large portion of my free time (outside of school) was spent on PC games.  Quake 2, Quake 3: Arena, and Starcraft were where I started developing relationships with online communities.  The only other real friend of mine interested in having lan parties and playing these games together was also hugely competitive and thus a lot of my time centered around gaming, starting modding projects like making custom maps, and music.

I remember tinkering around with sample libraries and this pirated version of Acid Pro and just going bonkers making all kinds of nonsense.  I would even take apart games for their sound files and try to make something with them in the D.A.W. 

Out of that year, only 3 real projects made it onto my Acidplanet.  Unfortunately a lot of my other stuff back then wasn't labelled, saved together, or just plain got lost to time as files would get migrated over the years from computer to new computer.  Hard Drives would die, files would become corrupt, etc.

Acid Planet was a huge community at the time and I remember wanting to find my spot in there, but without any real sense or scope of the music industry under my belt I was happy just to share my creations (even if they were mostly sample library driven and ripping sound bytes from some of my favorites at the time).

Note the opening sound is used quite extensively throughout the track. I had ripped a sample from Rob Zombie's Hellbilly Deluxe album: Track #12 - Return of the Phantom Stranger, and proceeded to just mangle it up.  From 2:20 forward the guitar was pretty much the only original material I had to contribute, recording my first guitar (a Fender Stratocaster knockoff) through a cheap mini 5" amp combo, with an SM57 microphone directly into my sound-card.

I had no concept or understanding of copyright law back then or anything, so to me grabbing sounds I wanted to use - stuff that sounded cool, was open game.  The next track below you can hear the opening to Hellbilly Deluxe Track #13: The Beginning of the End used quite extensively as well.


I was enamored with the sonic style that the album had and this was one of the first albums that really got my attention with the metal genre.  The symphonic attempt was a direct output from an old Casio keyboard I used to own that I recorded and tried a few times to get what I was trying to hear.


Acidplanet has always held lots of remix competitions (and still does).  The artists featured used to be both professional and ones from the community all meshed together, and I would always grab these remix assets and play around with them.  This track was by far the longest thing I've ever attempted to make mostly because I had an idea that I wanted to have a certain number of changes but I ended up getting sucked into the sound-scapes that each segment allowed me to create that I lost track of the timing in general.

Unfortunately there isn't much I can cite on these as I don't have the Acid project files anymore and I could never remember what sample libraries I used, but you can be sure a lot of the drums were pulled from modplug communities, and Sony's sample libraries.  The synths I would often run through Buzzmachines, another type of modular tracker that I had found in the sea of the internet.

The rest of the year was filled with enjoying all kinds of new hobbies, like modding PC games, Team Fortress and Counter-Strike.  Lots, and lots of Counter-Strike.  However toward the end of the year I started to shift toward playing guitar more (just listening with headphones through a Line6 Pod 2.0) and playing video games less.

Come Christmas my parents were super generous when I discovered my most expensive Christmas gifts ever: A Line6 Vetta combo amp (I still have to this day) and a B.C. Rich NJ Supreme guitar

Old photo I took long ago.
The next year would be a very busy one...

I'm hoping to post a new time travel experiment each week.  So, that gives me time to start rouding up my resources and rediscover my old projects.  Until then, feel free to leave comments and feedback.  If you simply want to share your journey, I encourage it! Please be sure to link me to your similar blogs or wherever you want to share!  Thanks for reading, and until next time...

Sunday, December 4, 2011

Update this!

If you haven't noticed (or if this is your first time visiting) I've redesigned the layout!  Let me know how you like it.  I do have quite a few things to share however: first being I've just uploaded the entire RPM Challenge Album for everyone to download - FREE!

Borderline Soundtrack (16 songs in 192kbps mp3, album art, and readme.txt) - 128 mb zip file

I've got some new fractals I'm working on to add to the Aural Ascendancy series gallery I have.  Those will be going up soon.  I've also been busy drawing up more of my short skit storyboard and working on building the 2nd episode to the RPM Challenge we did back in February.  If you missed the first one:





The last week has been kind of crazy prepping for a last minute shoot in LA that didn't go through but there's still a project to come of that (supposedly).  Harry wanted my help in putting together a plan of attack for doing a timelapse for a corporate video project or just plain to have for whatever the company wants it for.  I did some research just to make sure I was up-to-date on all the options and narrowed it down to 2 options: 1-2 DSLR's with kit lenses; or a few GoPro Hero HD cameras.  I had very little information on the project to go by other than it's for a 3 week construction project.

He asked me to come up with a solution to tackle the time-lapse, and to get ready to go down to LA with Michael Mok on Thursday (just three days later) stay the night a motel and be up early enough to head out to the campus grounds where they are to start construction Friday morning.  Mok and I would set up the time-lapse system and then proceed to get some interview and B-roll footage; wrap up and head back home that same day.

So, I roughly dove into the world of time-lapses and cameras.  My first solution was to keep a budget in mind (which I had no point of reference whatsoever).  My first thought was to check out GoPro as Mok and I had used them on our previous venture for the Reality Series pilot we were shooting for a previously discussed producer (see A Dashboard Confession).

We all know what a time-lapse is so I'll skip the descriptive analysis.  What it comes down to is that The GoPros offer a very affordable solution that's also easy to setup, but somewhat limited on time-lapse management.  The whole situation calls for us to set it up and leave it, and GoPros only run with an SD card.  I ran into these factors that I immediately emailed GoPro about as I was emailing the pitch to Harry:
  • Can I charge and operate them at the same time?
  • What's the longest amount of time I can leave them unattended?
  • How can I manage the media?
The GoPro support team is amazing! Not only were they quick to respond but they took the time and went the extra mile crunching numbers and giving me some great reference points by telling me exactly how many frames at 5-megapixels I would be able to get on a 32gb SD card, and due to the fact that the cameras shoot at 60 second intervals max, a frame every minute if the camera were to shoot around the clock would last only 1 week.

So here was my pitch to Harry as I was contacting GoPro:

Option 1: 
  •   - Retails $200
  The interesting part is that it's a 5 megapixel camera which is more than double the resolution for HDTV 1080p which gives plenty of room for crop and pan movements to spice up the timelapse.  The downside is I'm not sure what the maximum length of time we'd be able to leave them up to capture until I get a response back from GoPro about several questions I asked them.  This solution however would be an affordable way to get multiple cameras up for multiple angles.

Some accessories to consider:
  •  - Retails $50
  • USB AC Charger
  •  - Retails $20
  As i can't find any documentation and am currently contacting GoPro about seeing whether you can charge and use the camera at the same time; this may be a necessary item for each Camera.  The SD Card price is based on their website though i'm sure we can find cheaper elsewhere.   When i contacted GoPro I submitted a question involving whether or not the cameras can be tethered to a computer for storage and capture which would bypass the need for SD cards, I'll let you know the results as soon as I get a response from them.


Option 2:
  12 megapixel camera, kit includes 18-55mm lens which for covering the viewing angle of the landscape we'd want to cover should be more than good enough, Canon lenses are also good quality optics too though we'd have to play a bit with settings before starting timelapse.  The cameras ARE definitely able to hook up to a computer to control the time interval and store the photos away from the camera.  This however does require quite a bit more setup, programming the camera for the best picture mode I can handle well enough but these cameras are quite a bit larger than the GoPro's and will stand out wherever these are put up on campus.  The advantage of having a camera like this is we can greatly control the capture interval for more effective file management.  If we know exactly how long we want the timelapse to be compressed (3 weeks to 2 minutes for example, we can set the interval accordingly with the accessories).

Some Accessories to consider:
  • Camera Armor
    • Retails anywhere from $15 - $50
    • Absolutely necessary for outdoors and on top of this I'd suggest black trash bags to wrap around and cover the camera and only expose the lens (use lens hoods too).  Covering with trash bags should help hide the cameras but I wouldn't rely on it as a theft deterrent.
  • Battery Grip
    • Retails $50 - $80
  • Extra Batteries for Grip
    • Retails $49.99
  • Lens Filters - UV, and possibly others.
  • 32gb SD card or larger
  • OR laptop or computer source to hook up and control remotely for storage and transfer.

  With the DSLR's we'd have to figure out a mounting option for getting the perspectives we might want, I would expect we'd want more bird's eye views or high vantage points as well as something eye level if necessary.  It really depends on the location.  If you have the address perhaps we can look it up on google maps and get an idea of the space we're working with.

  There's advantages to getting either option.  There are other camera systems like PTZ (Pan-Tilt-Zoom) setups where we can completely remotely control them but are VERY costly ($10,000+ when you consider the broadcast and controller equipment just for a single camera).  I think either of these options should be feasible, just depends on what you want to budget.  The GoPros are the most affordable so we COULD get a decent array going for several points of view to cut to and from.  The downside is if we can only capture onboard the maximum interval length is a picture every minute.  Therefore we have (speculatively) very little control over our time-lapse management.    Option 2 with the DSLR's is quite a bit more expensive which may limit our number of POV shots we can get, but may yield MUCH more control over timelapse management and greater quality image capture due to higher resolution.  Another option that the DSLR's give an advantage over is shooting in Canon RAW (much larger file size) to allow for even more vivid image control in post (better contrast and brightness control in case of severe weather and lighting conditions).  The DSLR's however are still considered entry level and are limited on other formats and features like recording HD video (720p max) compared to other higher end models that can better suit other productions later on.  Image quality-wise the picture would be even greater and higher fidelity than the Sony Z1u you currently use now, but due to the resolution restrictions this wouldn't be an ideal camera for productions so flexibility as a production asset would be minimal and very specific.  The GoPros come with all-weather housing and can even go underwater, which make them extremely versatile and affordable.  These can easily come in handy for productions later on if necessary.  Not to mention the accessories like the Wifi bacpac for remotely viewing and controlling the GoPro cameras (this will be available February next year) will make them even more controllable than they are now.
  Let me know if you need further information on anything or have questions about any of this.  This is just a rough outline.  I could also look up some consumer HD Video cameras as alternatives but usually sensor quality is poor compared to the DSLR's or GoPros and often don't have Timelapse mode support (only 1 or 2 canon and Sony models i can think of actually have specific Timelapse modes featured on their camcorders).
Timelapse Considerations:
Shooting with GoPros would yield a high frame-count which would require cutting out a lot of unnecessary footage (cannot start and stop them).  They also do not (yet) tether.  However, due to their size and even without the waterproof case they are extremely durable and make it very easy to set them up and let them shoot just about anywhere.

With DSLR's it's the opposite:  They are larger, heavier cameras that need good support or some type of fastening system to keep them in place to make sure they don't move.  They have the capability of shooting larger resolutions (you don't have to shoot at the maximum resolution), AND can even give an advantage by shooting in raw.  However, file sizes go up exponentially by shooting in Raw which is another constraint if you're operating off of memory cards.  The other advantage with them is that they can be tethered to a computer to manage file storage and time-lapse management.  This would allow us to be more efficient in controlling when the camera will shoot and what interval to capture frames in so that we get the time-lapse just right without excessive data to have to manage later on.  The issue with tethering is the software running on the computer only manages 1 camera (as far as I've seen).  If you want multiple DSLR setup you're going to need multiple computers to remotely manage them, which also needs to be in a secure location and protected from weather; not to mention having to acquire a computer to attach to the camera is an expense in and of itself.

These cameras are pretty easy to spot, and are also susceptible to cold temperatures or weather conditions so accessories like UV filters, anti-fog or moisture applications to put on said filters, and plastric trash bags to cover the camera and leave only the lens exposed are all good considerations not only for protecting the camera but also to help deter from possible theft or vandalism.

As with both solutions. they can run on AC power and operate simultaneously, but usually when you're doing timelapses its often in places that are a challenge to get AC power to.  The final factor one may have to bring into consideration is a battery backup / generator solution that can maintain the setup in the event there is no AC power available on-location.

What are your thoughts or experiences on shooting timelapses?  What was your solutions for complex scheduling or longer-length projects?  I'd love to hear your comments and feedback!