Tuesday, July 19, 2011

As Promised... However Late.

I've just barely gotten the chance to finish working on the video blog's first episode and get it ready to post!  I spent the last few hours running into Exporting OMF issues and getting the import to work properly in Sonar, but alas I did get it in!

Sonar has been giving me a nasty time of not wanting to bring in ANY video format.  My final edits got made to the episode and I wanted to move on to Audio post and mixdown, but I wanted to find a workflow that would allow me to work inside of Sonar to utilize my vast array of processing techniques and let my experience with Sonar offer a speedy session.

Working with Premier Pro has been fun and easy to learn.  I exported the OMF several times however because the settings I was using to export it didn't like to import in sonar and would give wave data errors on reading.  I found the correct method to export had to deal with encapsulating the audio in the OMF project file and that did the trick!


Now, I've been going through the various channels of audio I have to work with.  Because I originally started working to picture inside of Premier, I have a few music tracks I brought in and placed for effect.  On top of that, I have several channels made in stereo and mono to accomodate mixing the various sources.
  • Location sound: Audio recorded in-camera on-location during shooting.
  • VO: All the voice-over material recorded separately, whether to picture or ADR later.
  • Music:  The music tracks brought into premier in stereo.

So, after creating some quick buses and routing the appropriate channels, I moved on to scouring through the various clips and correcting volume issues, simply applying a gain adjustment on each clip individually until overall they were within similar ranges.

The next step involved noise reduction processing on each clip and going through each and applying denoising.  This took a little bit of work until I got reasonable results and just copy and pasted instances of the plugin across certain clips.

I had audio recorded with an external mic on location for some of the shots, that were in the same lane as the VO work I had done with Myke here at the project tank recently, both with different noise profiles.

I then bounced these clips individually to commit the plugins to audio and gain back valuable processing resources. 

Finally, on the buses I began to apply various compression and processing tools to get the whole mix to gel.  I wasn't done yet though.  I still want to get the picture imported so I can try to add some spice to the video, sweetener effects and foley to enhance the visuals.

I went on google to research the error window that came up when I try to import any video type, and I ran into this lovely little bit of information on the cakewalk forum .  So I went and checked out the little application they linked to called GSpot  and ran the utility.

It's A handy little tool to help with troubleshooting just this sort of problem!  While the codecs on my system are installed to view the video in applications like windows media player, they are 32-bit only and since Sonar is a 64 bit install, I went back into Premier and rendered out a 2nd video in the .AVI file type.

After about 10 minutes or so I came back to Sonar and the video imported and I got to work on starting the editing and mixing.

I spent quite a bit of time honing in on getting volumes adjusted between the buses and then automation became the name of the game.  There's a certain system I established later on in the evening for 2-3 different volume levels in the underscore where I felt it appropriate to differentiate between Myke's VO and the on-location voice and audio material.

I made one final pass through the whole project for a critical listening session and final mix-down began.

With the newly rendered master stereo mix in hand, I opened up Premier again and dropped the audio back in.  I wasn't finished yet though as I still needed to do some work on cleaning up the two animation sets in After Effects I had started a while back.

The intro title shot needed a finish to the animation, so I opened it up and ran into the snag that since the update to CS5.5 it had to recreate the file to appropriate the new version of AE.

Keeping Premier still open I was able to hone in on the timing I needed to get the animation just right, however quick it was.  I still feel if I had more time and were willing to try and do more with the title shot I'd take it a whole mile further and make it just pop out, but it's time to just finish up!

I committed the final changes, saved the AE project out, deleted the old link in Premier and dropped the new version in, and re-aligned it.  Next was the 'Kinetic Typography' animation shot.

There was a few sweetener sounds I wish I could have found to go in some of the dead spots but I'll just have to remember my ideas for the next episode.  With the final touches finished I rendered out the video and headed for Youtube.


Viola, here it is for your enjoyment!


Wednesday, July 13, 2011

Ukelele aloha's...

Just spent the other evening with Troy doing a quick improv instrumental for Ukelele!

Wash My Filthy Hands by Neologic Studios

On top of that, I'm feeling quite productive today despite some personal aggravations...
I'm attempting to reload the first episode of our supposed video blog for final editing.  I have decided I want to develop a workflow for audio and since I plan on using Sonar, I'm trying to find the best way possible to export things for working to picture.  Perhaps I'll go in depth when i get a free moment.  Back to work on this orchestral mixing for a client!